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Strong start, but...
I think this drama started out super strong — the show wasn't afraid to be violent and gory, you could clearly differentiate between the classmates and what archetypes they represented, and there was so much intrigue around both who the mafias were and why the gamemaker decided to choose them.
As the drama went on I definitely think it lost a bit of steam — Mafia reveals were interesting but you can only do that a few times before the audience wants to dig deeper and actually find out how and why the game started. Instead, the disorganization of the students lasts for a little too long.
So I think the backstory reveal started a little too late, and it introduced a new character that I couldn't really bring myself to care about so late in the story. The backstory itself wasn't fleshed out very well, never going in depth with some of the things they had hinted earlier about how each student was involved. I still don't understand why students were chosen to be Mafias, Citizens, the Doctor, or the Police, and if it was random it really lessens the importance of every one of them.
Without these specifics, the gamemakers didn't feel much like "masterminds" with a thought out plan, but just some people with a thirst for revenge and instilling suffering in whatever form. I would've much preferred it if the game had been a more direct reflection of what happened in the past, and if it was repeated until each student learned a specific lesson (with Yoonseo being the first to learn that she should've been there for her friend), as opposed to the ultimate purpose simply being "I want them all to suffer as much as possible."
I'm also part of the camp that feels mixed about the ending. While I've seen open endings that are done well, the one here feels too "unsustainable," meaning that I know it definitely can't last forever — there has to be more than the story and whatever it is should have been shown.
Overall, I still had a lot of fun with this. I don't know if there will be another season but I hope there is — there's a perfect set up for one and it would give the show a chance to delve deeper into its backstory and each kid.
As the drama went on I definitely think it lost a bit of steam — Mafia reveals were interesting but you can only do that a few times before the audience wants to dig deeper and actually find out how and why the game started. Instead, the disorganization of the students lasts for a little too long.
So I think the backstory reveal started a little too late, and it introduced a new character that I couldn't really bring myself to care about so late in the story. The backstory itself wasn't fleshed out very well, never going in depth with some of the things they had hinted earlier about how each student was involved. I still don't understand why students were chosen to be Mafias, Citizens, the Doctor, or the Police, and if it was random it really lessens the importance of every one of them.
Without these specifics, the gamemakers didn't feel much like "masterminds" with a thought out plan, but just some people with a thirst for revenge and instilling suffering in whatever form. I would've much preferred it if the game had been a more direct reflection of what happened in the past, and if it was repeated until each student learned a specific lesson (with Yoonseo being the first to learn that she should've been there for her friend), as opposed to the ultimate purpose simply being "I want them all to suffer as much as possible."
I'm also part of the camp that feels mixed about the ending. While I've seen open endings that are done well, the one here feels too "unsustainable," meaning that I know it definitely can't last forever — there has to be more than the story and whatever it is should have been shown.
Overall, I still had a lot of fun with this. I don't know if there will be another season but I hope there is — there's a perfect set up for one and it would give the show a chance to delve deeper into its backstory and each kid.
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